What we want from The Elder Scrolls 6
Bethesda has taken a series of uninspired decisions in recent months as the studio struggles to keep Fallout 76 profitable despite negative feedback from players. However, many gamers hope that Starfield and The Elder Scrolls 6 will redeem the fallen company.
Below you can find a selection of curated features that could make The Elder Scrolls 6 a hit among players and critics alike.
A dynamic world
The progress of technology allows modern video game developers to implement mechanics that wouldn’t have been feasible in the past. In The Elder Scrolls V: Skyrim, the only visible change which occurred after a quest was completed were some minor changes to the look of your faction hideout.
It would be great if Bethesda decided to integrate new mechanics, which could offer dynamic feedback according to the actions of the player. A large-open world is nice, but the difference between a heroic adventure and several trips from one point of interest to another is in the feeling offered by the world.
Enjoyable combat sequences are an essential part of a video game, and Bethesda should refine the combat mechanics for the next The Elder Scrolls game. Weapons should feel unique and encourage unique combat styles. For example, fighting with a dagger should be more stylish and agile in comparison to bashing the enemy with a mace.
A wider assortment of spells would be great since it would allow players to enjoy a caster without being limited by the need to use weapons to deal significant damage. Titles like Dragon’s Dogma: Dark Arisen offer a robust spell system which is easy and satisfying to use.
Some players complained that the main storyline of TES V: Skyrim was a bit boring, with many of the quests being imported from previous titles. The main story should be more engaging, offering an epic challenge that keeps players interested until the credits are shown.