A few developers are very impressed with the power of the PlayStation 5. More specifically, regarding the sound and graphics.
PlayStation 5’s sound is realistic
“I think the raw computing power needed to create realistic audio models is largely overlooked,” said Samuel Justice, from Sweet Justice Sound, who have worked on Fortnite, Mortal Combat 11, and Half-Life.
“In the past, we have managed to create fairly good representations of acoustic modeling through a lot of trickery and clever techniques. The ability to fully realize automated 3D audio is a big step forward for game audio and will certainly result in much richer experiences,” he added.
The PlayStation 5 graphics are impressive
“With the current-generation tech, a lot of the in-game reflections are made using ‘reflection spheres,’ which are not very accurate,” also commented Stefania Hernandez from IO Interactive. “When placing a light in a scene, we add additional ‘light bounces’ to make it look believable. The new ray tracing technology produces accurate light bounces, reflections, and shadows bringing out many of the details in 3D environments. This makes the overall picture look and feels much more realistic,” he added.
“Lighting plays a big role in setting the mood and feel of a game, and I believe this can help towards a more immersive gaming experience for the player,” they added. “I believe that we are nearing a point where it will be possible to get a visual gaming experience much closer to the one currently achieved only by pre-rendered scenes.”
Marco Barrettara from Ubisoft Toronto is also amazed by the machine. “There’s a reason why everyone has latched onto it as the latest buzzword to define the next generation: if implemented properly, it could push up visual quality across the board and get us one step closer to the more photographic lighting, and surfacing consumers are used to seeing in VFX shots for films or animated movies,” he said.